Robin Hobb With unforgettable characters, a sweeping backdrop, and passionate storytelling, this is a fantasy debut to rival that of Robert Jordan. Filled with adventure and bloodshed, pageantry and piracy, mystery and menace, Assassin's Apprentice is the story of a royal house and the young man who is destined to chart its course through tempests of change. Young Fitz is the bastard son of the noble Prince Chivalry, raised in the shadow of the royal household by his father's gruff stableman. An outcast whose existence has forced his father to abdicate his claim on the throne, Fitz is ignored by all royalty except the devious King Shrewd, who has him secretly tutored in the arts of the assassin. For in the young man's blood is a heritage of magic, the talent called the Skill, as well as another, even more mysterious ability.
As barbarous raiders ravage the coasts and leave behind the zombie-like husks of the townspeople to prowl the countryside, Fitz is growing toward manhood. Soon he will face his first dangerous, soul-shattering mission, a mission that poses as much a threat to himself as it does for his target---for Fitz is a threat to the throne...but he may also be the key to the survival of the kingdom.
Robin Hobb Young Fitz, the illegitimate son of the noble Prince Chivalry, is ignored by all royalty except the devious King Shrewd, who has had him tutored him in the dark arts of the assassin. He has barely survived his first, soul-shattering mission, and when he returns to the court, he is thrown headfirst into the tumult of royal life.
With the king near death, and Fitz's only ally off on a seemingly hopeless quest, the throne itself is threatened.
Meanwhile, the treacherous Red Ship Raiders have renewed their attacks on the Six Duchies, slaughtering the inhabitants of entire seaside towns. In this time of great peril, it soon becomes clear that the fate of the kingdom may rest in Fitz's hands - and his role in its salvation may require the ultimate sacrifice.
Robin Hobb Prince Dutiful has been rescued from his Piebald kidnappers and the court has resumed its normal rhythms. There FitzChivalry Farseer, gutted by the loss of his wolf bondmate, must take up residence at Buckkeep as a journeyman assassin.
Posing as a bodyguard, Fitz becomes the eyes and ears behind the walls, guiding a kingdom straying closer to civil strife each day. Amid a multitude of problems, Fitz must ensure that no one betrays the Prince’s secret - one that could topple the throne: that he, like Fitz, possesses the dread "beast magic." Only Fitz’s friendship with the Fool brings him solace. But even that is shattered when devastating revelations from the Fool’s past are exposed. Bereft of support and adrift in intrigue, Fitz finds that his biggest challenge may be simply to survive.
Robin Hobb Nearly 20 years ago, Robin Hobb burst upon the fantasy scene with the first of her acclaimed Farseer novels, Assassin’s Apprentice, which introduced the characters of FitzChivalry Farseer and his uncanny friend the Fool. A watershed moment in modern fantasy, this novel - and those that followed - broke exciting new ground in a beloved genre. Together with George R. R. Martin, Robin Hobb helped pave the way for such talented new voices as Scott Lynch, Brandon Sanderson, and Naomi Novik.
Over the years, Hobb’s imagination has soared throughout the mythic lands of the Six Duchies in such best-selling series as the Liveship Traders Trilogy and the Rain Wilds Chronicles. But no matter how far she roamed, her heart always remained with Fitz. And now, at last, she has come home, with an astonishing new novel that opens a dark and gripping chapter in the Farseer saga.
FitzChivalry - royal bastard and former king’s assassin - has left his life of intrigue behind. As far as the rest of the world knows, FitzChivalry Farseer is dead and buried. Masquerading as Tom Badgerlock, Fitz is now married to his childhood sweetheart, Molly, and leading the quiet life of a country squire.
Though Fitz is haunted by the disappearance of the Fool, who did so much to shape Fitz into the man he has become, such private hurts are put aside in the business of daily life, at least until the appearance of menacing, pale-skinned strangers casts a sinister shadow over Fitz’s past...and his future.
Now, to protect his new life, the former assassin must once again take up his old one....
Robin Hobb FitzChivalry Farseer has become firmly ensconced in the queen’s court. Along with his mentor, Chade, and the simpleminded yet strongly Skilled Thick, Fitz strives to aid Prince Dutiful on a quest that could secure peace with the Outislands - and win Dutiful the hand of the Narcheska Elliania.
The Narcheska has set the prince an unfathomable task: to behead a dragon trapped in ice on the isle of Aslevjal. Yet not all the clans of the Outislands support their effort. Are there darker forces at work behind Elliana’s demand? Knowing that the Fool has foretold he will die on the island of ice, Fitz plots to leave his dearest friend behind. But fate cannot so easily be defied.
Robin Hobb Ranking alongside George R. R. Martin as a groundbreaking master of fantasy, New York Times best-selling author Robin Hobb delivers the second book in her long-awaited Fitz and the Fool trilogy.
The harrowing adventures of FitzChivalry Farseer and his enigmatic friend, the Fool, continue in Robin Hobb's triumphant follow-up to Fool's Assassin. But Fool's Quest is more than just a sequel. With the artistry and imagination her fans have come to expect, Hobb builds masterfully on all that has gone before, revealing devastating secrets and shocking conspiracies that cast a dark shadow over the history of Fitz and his world - a shadow that now stretches to darken all future hope.
Long ago Fitz and the Fool changed the world, bringing back the magic of dragons and securing both the Farseer succession and the stability of the kingdom. Or so they thought. But now the Fool is near death, maimed by mysterious pale-skinned figures whose plans for world domination hinge upon the powers the Fool may share with Fitz's own daughter.
Distracted by the Fool's perilous health and swept up against his will in the intrigues of the royal court, Fitz lets down his guard...and in a horrible instant, his world is undone, and his beloved daughter stolen away by those who would use her as they had once sought to use the Fool - as a weapon.
But FitzChivalry Farseer is not without weapons of his own. An ancient magic still lives in his veins. And though he may have let his skills as royal assassin diminish over the years, such things, once learned, are not so easily forgotten.
Now enemies and friends alike are about to learn that nothing is more dangerous than a man who has nothing left to lose.
Robin Hobb Bingtown is a hub of exotic trade and home to a merchant nobility famed for its liveships---rare vessels carved from wizardwood, which ripens magically into sentient awareness. The fortunes of one of Bingtown's oldest families rest on the newly awakened liveship Vivacia. For Althea Vestrit, the ship is her rightful legacy unjustly denied her---a legacy she will risk anything to reclaim.
For Althea's young nephew Wintrow, wrenched from his religious studies and forced to serve aboard ship, Vivacia is a life sentence. But the fate of the Vestrit family---and the ship---may ultimately lie in the hands of an outsider. The ruthless pirate Kennit seeks a way to seize power over all the denizens of the Pirate Isles...and the first step of his plan requires him to capture his own liveship and bend it to his will.
Robin Hobb New York Times best-selling author Robin Hobb - "one of the most important writers in 21st-century fantasy" (Contra Costa Times) - continues her enthralling fantasy saga of dragons and their keepers.
Once, dragons ruled the Rain Wilds, tended by privileged human servants known as Elderlings. But a series of cataclysmic eruptions nearly drove these magnificent creatures to extinction. Born weak and deformed, the last of their kind had one hope for survival: to return to their ancient city of Kelsingra. Accompanied by a disparate crew of untested young keepers, the dragons embarked on a harsh journey into the unknown along the toxic Rain Wild River.
Battling starvation, a hostile climate, and treacherous enemies, dragons and humans began to forge magical connections, bonds that have wrought astonishing transformations for them all. And though Kelsingra is finally near, their odyssey has only begun.
Because of the swollen waters of the Rain Wild River, the lost city can be reached only by flight - a test of endurance and skill beyond the stunted dragons’ strength. Venturing across the swift-running river in tiny boats, the dragon scholar Alise and a handful of keepers discover a world far different from anything they have ever known or imagined. Immense, ornate structures of black stone veined with silver and lifelike stone statues line the silent, eerily empty streets. Yet what are the whispers they hear, the shadows of voices and bursts of light that flutter and are gone? And why do they feel as if eyes are watching them?
The dragons must plumb the depths of their ancestral memories to help them take flight and unlock the secrets buried in Kelsingra. But enemies driven by greed and dark desires are approaching. Time is running out, not only for the dragons but for their human keepers as well.
Robin Hobb As Bingtown slides toward disaster, clan matriarch Ronica Vestrit, branded a traitor, searches for a way to bring the city's inhabitants together against the Chalcedean threat.
Meanwhile, Althea Vestrit, unaware of what has befallen Bingtown and her family, continues her perilous quest to track down and recover her liveship Vivacia from the ruthless pirate Kennit.
Bold though it is, her scheme may be in vain. For her beloved Vivacia will face the most terrible confrontation of all as the secret of the liveships is revealed. It is a truth so shattering, it may destroy Vivacia and all who love her, including the boy-priest Wintrow Vestrit, whose life already hangs in the balance.
Robin Hobb As the ancient tradition of Bingtown's Old Traders slowly erodes under the cold new order of a corrupt ruler, the Vestrits anxiously await the return of their liveship - a rare magic ship carved from sentient wizardwood, which bonds the ships mystically with those who sail them. And Althea Vestrit waits even more avidly, living only to reclaim the ship as her lost inheritance and captain her on the high seas. But the Vivacia has been seized by the ruthless pirate captain Kennit, who holds Althea's nephew and his father hostage.
Althea and her onetime sea mate Brashen resolve to liberate the liveship - but their plan may prove more dangerous than leaving the Vivacia in Kennit's ambitious grasp.